Tag: Tes: Arena

Picking back up steam

Silence I haven’t had a lot of time this summer but I have made tweaks here and there. There are a few textures I’ve done on another computer that I have yet to transfer over to my master files. Things have settled a little… Continue Reading “Picking back up steam”

Bring marshmellows and a stick…

For this texture set, I wanted to retain the fire/lava vein effect in the walls. Although I had mapped it out from my previous run through all the textures as covered in a previous post, I ended up making quite a few changes. Click… Continue Reading “Bring marshmellows and a stick…”

The tale of two sets

Two more textures in timelapse. One very easy and theĀ otherĀ still easy but a little more work. – Martin

Line them up and knock them down

Start strong As I have stated in the past, one of the most taxing aspects of editing the TES:Arena textures is coming up with a unique take on the image within the constraints of the limited pixel and color count. While I was thinking… Continue Reading “Line them up and knock them down”

Ooh…Shiny keys

WARNING: Potentially boring technical stuff below. Oh and it’s probably unnecessarily long Whenever I’m feeling a lack of drive to work on a particular project, I tend to stray to something else till that motivation returns. Although I strive to stick to one project,… Continue Reading “Ooh…Shiny keys”