Silence
I haven’t had a lot of time this summer but I have made tweaks here and there. There are a few textures I’ve done on another computer that I have yet to transfer over to my master files. Things have settled a little and I should be able to refocus my efforts on finishing the SET files as soon as possible.
Reenergized
For me, one benefit of extended “down time” on a project is that when I finally am able to return, I have regained a lot of my motivation. Additionally, I come back with “fresh eyes” and see ways to do things differently or better. While it’s a bummer to have to delay working on a project, I know I will always return because I love doing it and to me it’s very relaxing (even when I’m replacing every @#$% pixel in 1994 game with only 256 colors, 64×64 image dimensions and cryptic/bizarre file formats)
Pictures
Here are some photos showing some changes and things I am working or have noted.
-Martin
- Guess they ran out of dark green
- Shifted the colors darker on the wall texture
- darkened and reduced the color variation on the floor
- Building texture needs tweaked a little
- I made each canal/dock texture slightly different for variety
- Hard to make a repeating hedge texture that is simple but effective (not sure if I’m done with this one yet)
- I’m pretty happy with this one. Clean and aesthetically appealing
- Did a few of the stairs
- Surprisingly decorated (most rooms are sparse at best)
- Every wall/door texture is this interior is complete
- I should have a bad feeling about this
- Wall set needs a fix and a little pizazz still
- Floor needs tweak to subdue the striping
- One of my earliest texture…I tried to stay true but it looks like a Taco Bell nightmare in there
- Writing letters in the dark
- I tweaked the wall some but may make the grout darker
- Probably need to tone down the colors some
- Fairly happy with this combination of textures
- I have darkened the white areas on the building to the left
- I plan on adjusting the building on the left as I made the lines intentionally jaggy but I’m not happy with it in game
- Gate with another (unfinished) shrubbery…someone call Roger
- I’m sticking with this one
- Apparently they used two SET files for this fence (I won’t be fixing this)