Category: Arena

Big blocky buttons

HUD For the HUD (that shows at the bottom of the screen when playing), I fiddled extra long on how to redesign the buttons. I wavered back and forth on keeping the original art or replacing it with words or a different picture. I considered… Continue Reading “Big blocky buttons”

Easy doesn’t always equal quick PART 2

Shapes I try to stick to colors pulled from the original image. This eliminates any guesswork on making sure the colors match the palette file (really only important for older games that use palette files). Once I have a rough idea of what colors to use, I try… Continue Reading “Easy doesn’t always equal quick PART 2”

Graffiti on the walls

Why “Marking” As I have mentioned in previous posts, my experience in working with game art resources has revealed that the game creators often leave behind orphan files that aren’t actually used in the game. It is very frustrating to spend a couple hours on a… Continue Reading “Graffiti on the walls”

Pixels….so many pixels

Project statuses Minecraft At request of my son, I had resumed working on PinkertonCraft, my Minecraft mod. Although almost all (99%) of the original game textures are complete, I don’t want to release till I complete the art for the mods my sons use.… Continue Reading “Pixels….so many pixels”

Easy doesn’t always equal quick PART ONE

Editing the “easy” Arena SET files (remember sets are several images tiled into one) I mentioned that right now I’m “mostly” focusing on doing the easier images in Arena’s SET files. By easier, I mean contain simple angular designs that have minimal curves and… Continue Reading “Easy doesn’t always equal quick PART ONE”

The evil bookshelf of blurring +1

Arena Depixelation Project (ADP) I made a lot of progress on the SET files and a few of the image files. However, I have decided to not count the files as often so as not to distract from getting work done. The Surface Pro… Continue Reading “The evil bookshelf of blurring +1”

Arena Depixelation and other woes of texture editing

Recently, Hellfire2079 updated his Elder Scrolls 1: Arena modding tools (more like suite). Since I’m about done with the vanilla Minecraft texture pack (and am burning out a little) I decided to test out the new program. Doing so reenergized me to continue on my… Continue Reading “Arena Depixelation and other woes of texture editing”

Surface Pro, PinkertonCraft, and Arena

First off, the Surface Pro has proven to be a great asset for me with my very busy schedule. I have been able to take advantage of downtime much more efficiently including when away from home. The device is great for artwork on the… Continue Reading “Surface Pro, PinkertonCraft, and Arena”

Busy week

Had quite a few things on the agenda this week. On top of that minecraft has finally descended upon the household. I spent more than a few hours installing all the various mods for my boys. I did find a little time to work… Continue Reading “Busy week”

Where have I been?

Over a year without a post. Whoops. I have a plan to redesign my site slightly to more suit what I want to do with it. Right now the information I want to convey doesnt’ flow naturally or intuitively. I’ll fix it. Till then,… Continue Reading “Where have I been?”