Tag: Art

Polka dot shirts with checkered pants

Interface One item that bothered me was that the interface elements didn’t really match. It seemed as each screen had it’s own style, particularly when you compare the “esc” menu and the inventory. Once I knew I could edit the inventory backgrounds, I wanted… Continue Reading “Polka dot shirts with checkered pants”

Sometimes it’s easier to walk around then straight through

Compressed Quite of few TES:Arena IMG files are compressed in a crazy-wack-funky format that only the executable can decipher. No one has successfully found a way to decompress them. I had, quite a long time back, experimented with trying to replace them with uncompressed… Continue Reading “Sometimes it’s easier to walk around then straight through”

Picking back up steam

Silence I haven’t had a lot of time this summer but I have made tweaks here and there. There are a few textures I’ve done on another computer that I have yet to transfer over to my master files. Things have settled a little… Continue Reading “Picking back up steam”

Bring marshmellows and a stick…

For this texture set, I wanted to retain the fire/lava vein effect in the walls. Although I had mapped it out from my previous run through all the textures as covered in a previous post, I ended up making quite a few changes. Click… Continue Reading “Bring marshmellows and a stick…”

Icy walls of bleh

A little before and after pictures. There are a total of 5 ICE dungeon texture SETS. As you can see in the below images, they are mostly just recolored variants with different symbols. SIDENOTE: I presume they are Daedric symbols commonly seen in later… Continue Reading “Icy walls of bleh”

Where do I start….

Design Document ARENA DEPIXELIZATION PROJECT(ADP)  Texture mod for The Elder Scrolls 1: Arena   PURPOSE: Create the (first) TES1:Arena texture mod replacing the down-sampled blocky artwork with smoother less pixelated textures that is hopefully appealing and unique.   GOALS Create a new unique art style… Continue Reading “Where do I start….”

The tale of two sets

Two more textures in timelapse. One very easy and the other still easy but a little more work. – Martin

Kicking down the door

Interior doors   Last week when I was lacking of motivation to work on the walls sets, I decided to fiddle with the interior doors and more specifically the wooden doors. Those are the ones that connect rooms and hallways and not ones leading out of buildings… Continue Reading “Kicking down the door”

Where is Bob Ross when you need him?

  Color balancing After wandering around in the game, I started feeling a need to go back and tweak some textures. I was just not happy with some of the combinations. Sometimes it’s just best to strike while the inspiration is strong. So I have spent… Continue Reading “Where is Bob Ross when you need him?”

Strange times at Septim High

Ingame appearance As I have worked on several games, I have noticed various oddities. I have covered one before: unused assets. However, there are a few others. In the game TES:Arena, most SET files are reserved either for walls or for floors. The exception… Continue Reading “Strange times at Septim High”