Tag: Arena

Bring marshmellows and a stick…

For this texture set, I wanted to retain the fire/lava vein effect in the walls. Although I had mapped it out from my previous run through all the textures as covered in a previous post, I ended up making quite a few changes. Click… Continue Reading “Bring marshmellows and a stick…”

Icy walls of bleh

A little before and after pictures. There are a total of 5 ICE dungeon texture SETS. As you can see in the below images, they are mostly just recolored variants with different symbols. SIDENOTE: I presume they are Daedric symbols commonly seen in later… Continue Reading “Icy walls of bleh”

Where do I start….

Design Document ARENA DEPIXELIZATION PROJECT(ADP)  Texture mod for The Elder Scrolls 1: Arena   PURPOSE: Create the (first) TES1:Arena texture mod replacing the down-sampled blocky artwork with smoother less pixelated textures that is hopefully appealing and unique.   GOALS Create a new unique art style… Continue Reading “Where do I start….”

The tale of two sets

Two more textures in timelapse. One very easy and the other still easy but a little more work. – Martin

Who’s steering this thing?

Planning One thing I noticed recently on my work w/ Arena is that I don’t really have much of a game plan other than “finish Wall SETS then IMGs”. Considering how much project management is part of my work, I found it odd that I… Continue Reading “Who’s steering this thing?”

Kicking down the door

Interior doors   Last week when I was lacking of motivation to work on the walls sets, I decided to fiddle with the interior doors and more specifically the wooden doors. Those are the ones that connect rooms and hallways and not ones leading out of buildings… Continue Reading “Kicking down the door”

Where is Bob Ross when you need him?

  Color balancing After wandering around in the game, I started feeling a need to go back and tweak some textures. I was just not happy with some of the combinations. Sometimes it’s just best to strike while the inspiration is strong. So I have spent… Continue Reading “Where is Bob Ross when you need him?”

Strange times at Septim High

Ingame appearance As I have worked on several games, I have noticed various oddities. I have covered one before: unused assets. However, there are a few others. In the game TES:Arena, most SET files are reserved either for walls or for floors. The exception… Continue Reading “Strange times at Septim High”

RETRO POST : The long road to Arena

Why Arena? *This post was originally drafted in 2012 but never submitted. I have revised and updated it. The next brief diversion was an even older game called The Elder Scrolls:Arena. It is the first game in one of my favorite video game series… Continue Reading “RETRO POST : The long road to Arena”

Sometimes the baby is just ugly

Wandering the land I spent some time this week searching in-game for textures yet to be done using a pre-edited overpowered save file so I could roam unimpeded. I looked for dungeons, cities, wilderness, etc. that hadn’t yet been retextured. The side effect to… Continue Reading “Sometimes the baby is just ugly”